GamePro were given the opportunity to talk with Gears of War movie writer Stuart Beattie, in an exclusive interview. Here are some choice extracts from the informative article:
“The perception of videogames in Hollywood is changing slowly. Hollywood likes to do what’s proven. They’ve already proved that books work, and plays can work, and recently that comic books can work. But they’ve yet to have a film be as successful as say Spider-Man, that’s based on a videogame.
[…] While there are more and more videogame movies being made because there are more and more videogames being made, there still hasn’t been that one that has hit it out of the park yet. At the moment, I would say the perception of videogame movies in Hollywood is: they are interested, they’re intrigued, but they’re still not completely sure if it can actually work.”
As for the use of a 300-esque green screen approach,
“[…] That film was shot completely on green screen, which is amazing when you actually see the film. It’s probably how we’re going to do Gears of War.”
[Referring to GOW] It’s a planet and it’s a bubble and it’s a building. It’s an epic sci-fi war and an enormous film. To get it made at all, the only way to make it for a price is to be on a soundstage. But the game also has that look, which is really interesting, so I think it will dovetail really nicely.”
Beattie also hopes that the film will be “extremely collaborative”.
As to our previous story, wherein we reported that the movie could be on hold, we received this very encouraging E-mail,
GEARS OF WAR is not stalled in any way, shape, or form. We are simply in the process of finding the right director. This is always a delicate and difficult task, and with multiple looming strikes, even more so. Be patient, stay tuned, news will come.