Movie Chronicles » Halo Movie

Frank O’ Connor discusses Halo, beta, film and all May 13th, 2007

Joys­tiq were at the Halo 3 pub­lic beta event in New York this week and they had the oppor­tu­nity to inter­view Frank O’Connor, Bungie’s writ­ing lead — you prob­a­bly all know him from the reg­u­lar Fri­day updates he posts.

Here’s what he had to say about the on-hiatus Halo film that we haven’t heard much about in the past few weeks:

How about the movie? What’s hap­pen­ing there? I imag­ine that in your posi­tion that you’re also respon­si­ble for the writ­ing on that.

Well, we cer­tainly work with them on the story bible, but they have Hol­ly­wood script writ­ers. They’re not just gonna let me sit and write a movie. But the movie’s on hia­tus right now. They need to sort out the finances, the pol­i­tics of it. It’s really com­mon in the movie indus­try for would-be com­peti­tors to coöper­ate on prod­ucts, and you add a stu­dio and a big cor­po­ra­tion like Microsoft in the mix and it’s really com­pli­cated. I per­son­ally wish that we kept up the momen­tum with the movie so that I could see it next year. That’s not going to hap­pen. But tech­ni­cally the movie is still a work in progress that will hap­pen one day so we’re just wait­ing until everything’s right and all our ducks are in a row to make it hap­pen properly.

Are Microsoft, and Peter Jack­son as pro­ducer, still wed­ded to Neil Blomkamp as direc­tor? That was one of the prob­lems that the financiers had.

That was one of the rumors. It’s a lot more com­pli­cated than that. But Neil Blomkamp is still work­ing really closely with Peter Jack­son. Hon­estly, I’d be really curi­ous to see what Neil Blomkamp — if you’ve seen any of his shorts — what he could do with the phys­i­cal­ity of the Mas­ter Chief. See­ing the Mas­ter Chief in video games is one thing; he’s run­ning around with guns and rocket launch­ers. I’d like to see him tak­ing out some trucks bare-handed, clam­ber­ing across rooftops, leap­ing from build­ing to build­ing, in a way that you can only really do in a movie. You can take such artis­tic lib­er­ties with the game­play ele­ments, that I think Neil Blomkamp would be able to do some­thing fan­tas­tic but I lit­er­ally don’t know if he would be the direc­tor who made the movie even­tu­ally. I have no idea.

He’s cer­tainly an inter­est­ing choice, a unique choice.

As a direc­tor, he cer­tainly speaks to the mil­i­taris­tic, real­is­tic sort of anachro­nis­tic almost, human ele­ment that we have in the game. If you look at Halo, you’ll see that human tech­nol­ogy in the 26th cen­tury is barely changed from the 21st. I think he’d be able to do some really inter­est­ing things with atmos­phere as well as with action.

So it looks like things are still going to head for­ward some­time in the future, just the nitty gritty busi­ness deals and fund­ing to get sorted, as per usual. Also… bring on the Halo 3 beta (did you all get your Halo 3 beta invite?), I think we’re all look­ing for­ward to it.

Full inter­view at Joys­tiq, read on for info about Halo 3 mul­ti­player, story lines and Peter Jackson’s episodic content.